Aux Fruits

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Yesterday we received some lab supplies from a local company that obviously recycles. While I’m glad they reuse their old cardboard boxes, imagine opening a package where you expect boxes of glassware and seeing a box labeled “Biscuits aux fruits” (fruit bars). Not quite what was expected. And yes, we did get what we needed. Just in a strangely labeled box.
Also, the exceedingly complicated vcr/dvd-recorder combo that my parents bought because their old one farted out on them will now record. It records in poor quality, but at least it does something when the REC button is pushed. Which is more than what it did the first time I pressed it… I don’t think I’d make a good tech support person. I can usually figure things out on my own, but telling others how to do it is something else. OTOH, my parents really need a computer of their own, and I don’t think I’d mind showing them how to work a new iMac 😉

Music for a new president

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A beautiful way to welcome the new president: Anthony McGill (clarinet), Itzak Perlman (violin), Yo Yo Ma (cello), and Gabriella Montero (piano) perform a John Williams composition during the inauguration of Barack Obama’s inauguration. I hope this is available to download somewhere.

A Good Day

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billday-012009.jpg
from The Commercial Appeal (Memphis)
Huzzah, Barak Obama. Good luck, Prez.
Also…Moonlight comes out on dvd today. A shame that CBS canceled the show; sometimes networks just don’t get it.
More? Make your own Obamicon here.
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Advice from a GM

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(From Darths & Droids)

Roleplaying games are, in some sense, all about getting to make decisions in the game world that you never get to make in real life. Decisions that are really important. Decisions that can change the course of history.
The Playing Characters are the people driving the story. What they decide to do really matters to the people around them.
As a Game Master, it’s good if you can really underline this point at some stage during an adventure. Make them acutely aware of the import of what they are about to decide. Make it painfully clear that the lives of thousands, or millions, or even billions of people will be affected by this decision. And make it a really tough one. Back the characters into a corner against their morals (alignment is a handy tool here). Throw them on to the horns of a dilemma.
Put them between a rock and a hard place.
Scylla and Charybdis.
Make them sweat.
Make their own safety hang in the balance as well.
And then give them a time limit.

Yes, this is directed people participating in RPGs, but it makes sense for writing as well. Conflict drives the story and makes it interesting. Course, somehow you have to come up with the conflict, which can be rather difficult…
Thanks to Ash for pointing out Darths & Droids to me.